Brian Pichman from the Evolve Project will be showcasing the latest innovations in artificial intelligence, virtual reality, augmented reality, and robotics. As an expert in exploring how cutting-edge technology can transform libraries and communities, Brian will be bringing a selection of intriguing gadgets to the table, each designed to push the boundaries of what technology can achieve in educational and community spaces.
Devices like ARPedia employs advanced augmented reality to turn reading into an interactive experience, making book content leap off the pages with immersive, animated narratives. Meanwhile, the VR headsets offers users a portal to lifelike virtual worlds, from historical explorations to distant planet adventures, broadening the scope of library experiences..or even exploring digital twins. Additionally, for those interested in programming and robotics, gadgets such as CoDrone, Zumi, and Marty the Robot provide hands-on opportunities to dive into the basics of coding, AI, and robotics, making these complex fields accessible and engaging for learners of all ages. These are just some of the technologies he is bringing to build upon storytelling, learning, and interactive play…all while showcasing the future of libraries as dynamic hubs of innovation.
Attendees will have the unique opportunity to dive into the world of artificial intelligence through hands-on experiences. From creating chatbots that can mimic human conversation to generating content with AI tools, participants will explore how AI can be leveraged for creative and analytical purposes. These demonstrations will highlight the potential of AI in enhancing library services, visitor engagement, and community learning.
The session will be an engaging exploration of the latest games, gadgets, and gizmos related to AI, VR, AR, and robotics. Attendees will discover smart technology capable of transforming ordinary interactions into extraordinary experiences, such as AI that breathes life into books or AR that enables users to interact with animated characters in real-time. This presentation is a must-attend for anyone interested in staying on the cutting edge of innovation and uncovering new possibilities for integrating technology into library settings. This will be a mix of presentation and hands-on explorations throughout the four hours. |